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Simulation Game Exploration
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Devlog
Wrapping Up
March 29, 2022
by
Kate Killick
I left the last post hoping I'd have time to implement some new visuals into the game before GDC, given that the end of Q1 had been my planned deadline for this series of rapid prototype projects. Unf...
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New Theme
March 29, 2022
by
Kate Killick
From where the game was in my last post I knew I needed to figure out exactly how the player progresses through a level. What would be the factors when they were planning ahead, and how would they cli...
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Project Kickoff
March 07, 2022
by
Kate Killick
Prototype goal My goal for this quarter was to explore simulation games. My first attempt was a plant-themed sim, which I ended up pivoting into a tile placement game. With a few weeks left, I wanted...
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