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Simulation Game Exploration

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Devlog

  • Wrapping Up
    March 29, 2022 by Kate Killick
    I left the last post hoping I'd have time to implement some new visuals into the game before GDC, given that the end of Q1 had been my planned deadline for this series of rapid prototype projects. Unf... Continue reading
  • New Theme
    March 29, 2022 by Kate Killick
    From where the game was in my last post I knew I needed to figure out exactly how the player progresses through a level. What would be the factors when they were planning ahead, and how would they cli... Continue reading
  • Project Kickoff
    March 07, 2022 by Kate Killick
    Prototype goal My goal for this quarter was to explore simulation games. My first attempt was a plant-themed sim, which I ended up pivoting into a tile placement game. With a few weeks left, I wanted... Continue reading
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